AI Insights · Timothy · October 2024
Top 5 Dynamic Games on iOS in South America for Q3 2024
Discover the Q3 2024 performance of the leading dynamic games on iOS in South America, featuring trends in downloads, revenue, and active users for popular titles like Roblox and EA SPORTS FC™ Mobile Soccer.
In the third quarter of 2024, the iOS gaming landscape in South America was dominated by five standout dynamic games, each showing unique trends in downloads, revenue, and active users. This analysis, sourced from Sensor Tower, provides a detailed look into these top-performing apps.
Roblox by Roblox Corporation saw a varied performance throughout the quarter. Weekly revenue peaked at approximately $356K in late July but experienced a gradual decline, settling at around $246K by the end of September. Downloads followed a similar pattern, starting at about 111K and reaching a peak of nearly 140K mid-September before dropping to 106K. Active users remained relatively stable, fluctuating slightly but maintaining around 1.7M throughout the quarter.
ReelShort - Short Movie & TV from NewLeaf Publishing showed a consistent increase in weekly revenue, peaking at roughly $70K towards the end of August. Downloads fluctuated, starting at 29K, peaking at 78K in mid-July, and then stabilizing around 42K by the end of September. Active users saw a notable rise, beginning at 46K and climbing to approximately 92K by the quarter's end.
EA SPORTS FC™ Mobile Soccer by Electronic Arts experienced a decline in weekly revenue, starting at $98K and dropping to about $77K by the end of September. Downloads were relatively stable, with a slight increase from 44K to 52K. Active users saw fluctuations, starting at 1.1M and rising to over 1M by the end of the quarter.
GTA: San Andreas – NETFLIX from Netflix, Inc. maintained a steady revenue stream, hovering around $800 weekly. Downloads were variable, starting at 34K, peaking at 48K mid-July, and ending the quarter at 38K. Active users showed a consistent increase, starting at 708K and reaching 871K by the quarter's end.
eFootball™ by KONAMI had an intriguing quarter with a significant spike in revenue to about $110K in early September, after which it settled around $68K. Downloads peaked at 51K mid-September before stabilizing at 37K. Active users consistently increased, starting at 542K and rising to 578K by the end of September.
For more detailed insights and data on these games, visit Sensor Tower.